Giving signs for end of timer

This discussion has an associated proposal. View Proposal Details here.

Comments about this discussion:

Started

I couldn't find a paragraph that currently indicates that riders need to signal the end of their go in battles (like we did at UNICON).

Do we want to add anything? 

Comment

I agree.

Comment

Wouldn't hurt to add it. I mean riders won't really read the rules before competitions but in case they don't signal even after the chief judge telling them to, we could then refer to the rulebook.

Comment

@Connie - how long is the committee open for? When do we need to create proposals by? 

Comment

On the Home page it says last day to submit a proposal is August 15th.
Last day to vote is September 1st.

Comment

Also I've just noticed only the member who started the discussion can make start a proposal from it.
So in this case Marie, feel free to go forward with it. I would suggest adding that the riders arm should clearly be lifted above their head to signal the end of their line. This way the other rider, the judges and the timekeeper can always see the signal, even with the rider's back turned towards them.

Comment

A proposal could look like this:
(combined with the discussed decision making on the length of semifinal and final battle changes)

OLD

9B.6.3.1 Timed Battle
Each battle will last two minutes, except for the final four battles. These semifinal
and final battles will last two to four minutes as agreed upon by both battling riders.
If they disagree, these battles will default to three minutes in length. The rider with
better ranking from the preliminary round chooses which rider starts the battle. There
are two countdown timers, one for each rider (each with half the battle duration). The
corresponding rider’s timer will be started and stopped when they start and stop riding.
Any tricks completed after the rider’s time has elapsed will not be counted. If the rider
is in a combo when the time ends, they are not allowed to start another trick and extend
the combo, they must end their combo with their current trick. After one rider’s time
runs out, the other rider will ride for their remaining time. Once the time is up for both
riders, the riders go from timed battle to last trick.

NEW

9B.6.3.1 Timed Battle
Each battle will last two minutes, except for the final four battles. These semifinal
and final battles will last two to four minutes. The decision on the length is made by the chief judge in consultation with the battling riders.
The rider with better ranking from the preliminary round chooses which rider starts the battle. There
are two countdown timers, one for each rider (each with half the battle duration). The
first rider’s timer will be started on a verbal countdown by the chief judge or host. Signalling the end of their turn is done by lifting one hand clearly above their head. This will stop their timer and start the opposing rider's timer.
Any tricks completed after the rider’s time has elapsed will not be counted. If the rider
is in a combo when the time ends, they are not allowed to start another trick and extend
the combo, they must end their combo with their current trick. After one rider’s time
runs out, the other rider will ride for their remaining time. Once the time is up for both
riders, the riders go from timed battle to last trick.

Comment

I like it.


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